-- evil_statue
-- created by cheny3
-- 地牢格子：邪神雕像

return {
    restoreGrid = function(grid, info)
        -- 还原
        if info["active"] then
            grid.active = info["active"];
        end
    end,

    collectContext = function(grid)
        -- 收集
        return {["active"] = grid.active};
    end,
};
